{
  "m_Shader": {
    "m_FileID": 14,
    "m_PathID": -8181724059651308633,
    "Name": "HardLight/Character/HL_Char_Eye",
    "IsNull": false
  },
  "m_SavedProperties": {
    "m_TexEnvs": {
      "_EyeTextureAlbedoAlpha": {
        "m_Texture": {
          "m_FileID": 13,
          "m_PathID": 5036427204515995271,
          "Name": "Eye_IDMask",
          "IsNull": false
        },
        "m_Scale": {
          "X": 1.0,
          "Y": 1.0
        },
        "m_Offset": {
          "X": 0.0,
          "Y": 0.0
        }
      },
      "_EyeTextureNormal": {
        "m_Texture": {
          "m_FileID": 12,
          "m_PathID": -4759086018488409593,
          "Name": "eye_norm",
          "IsNull": false
        },
        "m_Scale": {
          "X": 1.0,
          "Y": 1.0
        },
        "m_Offset": {
          "X": 0.0,
          "Y": 0.0
        }
      },
      "_SampleTexture2D_b6ebbf4e151d47d491f3933b8ce35177_Texture_1_Texture2D": {
        "m_Texture": {
          "m_FileID": 7,
          "m_PathID": -6916721078950266176,
          "Name": "pfx_noise_packed",
          "IsNull": false
        },
        "m_Scale": {
          "X": 1.0,
          "Y": 1.0
        },
        "m_Offset": {
          "X": 0.0,
          "Y": 0.0
        }
      },
      "unity_Lightmaps": {
        "m_Texture": {
          "m_FileID": 0,
          "m_PathID": 0,
          "Name": "",
          "IsNull": true
        },
        "m_Scale": {
          "X": 1.0,
          "Y": 1.0
        },
        "m_Offset": {
          "X": 0.0,
          "Y": 0.0
        }
      },
      "unity_LightmapsInd": {
        "m_Texture": {
          "m_FileID": 0,
          "m_PathID": 0,
          "Name": "",
          "IsNull": true
        },
        "m_Scale": {
          "X": 1.0,
          "Y": 1.0
        },
        "m_Offset": {
          "X": 0.0,
          "Y": 0.0
        }
      },
      "unity_ShadowMasks": {
        "m_Texture": {
          "m_FileID": 0,
          "m_PathID": 0,
          "Name": "",
          "IsNull": true
        },
        "m_Scale": {
          "X": 1.0,
          "Y": 1.0
        },
        "m_Offset": {
          "X": 0.0,
          "Y": 0.0
        }
      }
    },
    "m_Ints": {},
    "m_Floats": {
      "_Documentation_Link": 0.0,
      "_Documentation_Link_Below": 0.0,
      "_EmissionStrength": 0.0,
      "_ErosionTiling": 0.15,
      "_Erosion_Progress": 0.0,
      "_Global_UV_Horizontal": 1.13,
      "_Global_UV_Scale": 2.57,
      "_Global_UV_Vertical": 0.85,
      "_Heading_This_shader_is_linked_to_animations": 0.0,
      "_LeftEyeHorizontal": 0.0,
      "_LeftEyeVertical": 0.0,
      "_LeftGlintHorizontal": 0.0,
      "_LeftGlintVertical": 0.0,
      "_Left_Eye_UV_Scale": 1.0,
      "_NormalStrength": 1.0,
      "_QueueControl": 0.0,
      "_QueueOffset": 0.0,
      "_RightEyeHorizontal": 0.0,
      "_RightEyeVertical": 0.0,
      "_RightGlintHorizontal": 0.0,
      "_RightGlintVertical": 0.0,
      "_Right_Eye_UV_Scale": 1.0,
      "_Separator_0": 0.0,
      "_Separator_1": 0.0,
      "_Smoothness": 0.9,
      "_Vertex_Colour": 1.0
    },
    "m_Colors": {
      "_ErosionColor": {
        "r": 0.0,
        "g": 1.6932515,
        "b": 4.0,
        "a": 0.0
      },
      "_EyeColor": {
        "r": 0.039215688,
        "g": 1.372549,
        "b": 0.0,
        "a": 1.0
      },
      "_GlintColour": {
        "r": 2.0,
        "g": 2.0,
        "b": 2.0,
        "a": 1.0
      }
    }
  },
  "m_Name": "sonic_eye",
  "Name": "sonic_eye"
}